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== Random Pair Effects ==
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Some attachments have random pair effects. A random pair effect will consist of one random positive attribute and another random negative attribute to balance each other out.
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== Short Choke Attachment ==
 
== Short Choke Attachment ==
   
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* Range -2
 
* Range -2
 
* Damage -1
 
* Damage -1
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Random Pair Effects: 0 - 1
   
 
== Long Choke Attachment ==
 
== Long Choke Attachment ==
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* Recoil +1
 
* Recoil +1
 
* Recharge Time +1
 
* Recharge Time +1
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Random Pair Effects: 1 - 2
   
 
== Burst Attachment ==
 
== Burst Attachment ==
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* Recoil +1
 
* Recoil +1
 
* Projectiles 2 to 5
 
* Projectiles 2 to 5
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Random Pair Effects: 0 - 1
   
 
== Blast Attachment ==
 
== Blast Attachment ==
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* Projectile Size -1
 
* Projectile Size -1
 
* Projectiles 4 to 8
 
* Projectiles 4 to 8
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Random Pair Effects: 1 - 2
   
 
== Sturdy Attachment ==
 
== Sturdy Attachment ==
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Firing Mode: Single or Automatic
 
Firing Mode: Single or Automatic
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Random Pair Effects: 2 - 4
   
 
== Range Attachment ==
 
== Range Attachment ==
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* Accuracy +2
 
* Accuracy +2
 
* Mana Rounds Fixed At 6
 
* Mana Rounds Fixed At 6
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Random Pair Effects: 0

Latest revision as of 14:50, 10 August 2017

Random Pair Effects[ | ]

Some attachments have random pair effects. A random pair effect will consist of one random positive attribute and another random negative attribute to balance each other out.

Short Choke Attachment[ | ]

This attachment is generally used to reduce the aggro generation while limiting the effective range of your wand and slightly reducing the damage, essentially a stubby silencer. Good for support roles who want to minimize aggro with a purely defensive weapon.

Firing Modes: Single or Automatic

Fixed Effects:

  • Aggro -3
  • Range -2
  • Damage -1

Random Pair Effects: 0 - 1

Long Choke Attachment[ | ]

This attachment is generally used to reduce the aggro generation while keeping the same effective range of your wand, though the Recoil and Recharge time is slightly increased, essentially a long range silencer.

Firing Mode: Single Only

Fixed Effects:

  • Aggro -3
  • Range -1
  • Recoil +1
  • Recharge Time +1

Random Pair Effects: 1 - 2

Burst Attachment[ | ]

This attachment will multiply the amount of projectiles fired with each shot but otherwise work as a single fire type attachment.

Firing Mode: Burst Only

Fixed Effects:

  • Aggro +1
  • Range -1
  • Recoil +1
  • Projectiles 2 to 5

Random Pair Effects: 0 - 1

Blast Attachment[ | ]

This attachment is essentially the shotgun attachment, the projectiles are multiplied, shrunk and fired simultaneously while the accuracy goes down.

Firing Mode: Single or Automatic

Fixed Effects:

  • Aggro +2
  • Range -1
  • Recoil +1
  • Rate Of Fire -2
  • Recharge Time +1
  • Projectile Size -1
  • Projectiles 4 to 8

Random Pair Effects: 1 - 2

Sturdy Attachment[ | ]

This attachment is the general purpose attachment, generally tweaks the wand rather then drastically altering it. Rolls 2 - 4 random pair effects.

Firing Mode: Single or Automatic

Random Pair Effects: 2 - 4

Range Attachment[ | ]

This attachment is essentially the revolver attachment, perfect for the players who want something accurate, loud and dangerous with a good range to it.

Firing Mode: Single or Automatic

Fixed Effects:

  • Aggro +3
  • Range +2
  • Recoil +2
  • Rate Of Fire -2
  • Recharge Time +2
  • Accuracy +2
  • Mana Rounds Fixed At 6

Random Pair Effects: 0